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      The Assassins are an ancient order originally founded by the Horadrim to hunt down and eliminate rogue mages within their own ranks. Employing secret disciplines to combat and resist the magical abilities of their elusive quarry, the Assassin's bag of tricks includes traps and other infernal devices, martial arts, and powerful mental abilities. Common people know nothing of the Assassins, but they are widely feared and respected by all who employ the magic arts.
Starting Attributes
Strength 20
Dexterity 20
Vitality 20
Energy 25
Hit Points 50
Stamina 95
Mana 25
Effect of increase in Character Level
Life +2
Stamina +1
Mana +1.5
Effect of increase in Attribute points
1 Vitality point adds 3 Life points
1 Vitality point adds 1.5 Stamina points
1 Energy point adds 1.5 Mana points

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